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SHADERSOURCE - Procedural Water Foliage Tool

James Stone - 2018/09/12
2
별 5개 중 5개(평점 2개)
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Easy to use Procedural Water Foliage Tool that automatically generates foliage around, ontop, and under water surfaces.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

Preview Video:

https://www.youtube.com/watch?v=mc-A6Cab1rI


PLEASE WATCH OVERVIEW VIDEO TO SEE HOW TO SETUP:

https://www.youtube.com/watch?v=pvm_KdxpkXs


This Procedural Water Foliage Tool gives the user the ability to easily spawn foliage around, ontop, and below water surfaces. There are data tables to list what foliage to spawn with parameters to determine how to spawn.

The Asset pack also includes:

  • PBR Water Materials
  • PBR Landscape Materials
  • Generic Water Foliage Assets
  • Shoreline Wetness Effect
  • Caustics
  • Underwater Post Process with Water Height checking


Check out my other products here .


DISCORD

기술적 세부사항

Features:

  •  Two Procedural Water Foliage blueprints (One for baking, One that spawns on construct)
  •  Underwater Tool (Used to check the water height, for underwater Post Process)
  •  PBR Materials (Water, Foliage, Landscape)
  • Shoreline and Caustic Decals


Number of Blueprints: 3


Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


Important/Additional Notes: Please Watch the Youtube Overview on how to use this Asset. See Here