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Procedural Mesh Simplifier (LOD Creator)

Pug Life Studio - 2019/06/15

A plugin that allows you to simplify at Runtime Static and Procedural Meshes

  • 지원 플랫폼
  • 지원 엔진 버전
    4.21 - 4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

This plugin allows you to simplify mesh data from static meshes and procedural meshes and create LODs at Runtime.


It enables various features as boundary and UV preservation (experimental).


Simplification is done using QEM (Quadric Error Metrics).


Procedural Mesh Simplifier excels with voxel solutions that require LODs, which is also its main purpose.


DemoProject 1:

Download: Chair

Preview: https://www.youtube.com/watch?v=uFBqwxqyEDg


See Procedural Mesh Simplifier in action:

https://www.youtube.com/watch?v=LuEqLc-6RYo

기술적 세부사항

Features:


  • Convert Static Meshes to Procedural Mesh LODs
  • Create Multiple LODs for Procedural Meshes
  • Boundary Preservation
  • UV Preservation (experimental)
  • Works both in editor and at runtime
  • Multi-threaded


Code Modules:

  • Runtime
  • Developer


Number of C++ Classes: 1

Network Replicated: N/A

Supported Development Platforms: Win32/64, Android, Linux, Xbox One, Playstation

Supported Target Build Platforms: Win32/64, Android, Linux, Xbox One, Playstation


https://yakistudios.com/project/procedural-mesh-simplifier/

https://discord.gg/v4D42Vp

https://forums.unrealengine.com/unreal-engine/marketplace/1688967-procedural-mesh-simplifier