10월 세일을 시작합니다! 10월 24일(미국 동부시간)까지 엄선된 콘텐츠를 50% 할인받으세요!

Precomputed Atmospheric Scattering

A2K - 2019/04/26
4
별 5개 중 5개(평점 4개)
  • 100%
  • 0%
  • 0%
  • 0%
  • 0%

Physically accurate atmosphere rendering

  • 지원 플랫폼
  • 지원 엔진 버전
    4.21 - 4.22
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.


Video: https://www.youtube.com/watch?v=LS5P5AYXT1Y


This is an original implementation of the state of the art atmosphere rendering algorithm. Optimized for highest possible visual quality.

  • Easy to use: simply add an atmosphere actor to your map and tweak it's properties.
  • Customizable: easily create any type of atmosphere: Earth, Mars, Venus, Titan - anything!
  • Supports any number of custom density layers
  • Supports multiple planets rendered at the same time

The algorithm computes 4-dimensional lookup tables using large number of samples (configurable, default: 256) and uses them for rendering instead of sampling the atmosphere density in real time. This produces realistic sky colors very close to real life. The lookup tables can be computed in editor and saved to a texture to be used in runtime.

Includes two rendering implementations:

  • Post processing effect which is easy to add to any game
  • Sky dome and ground material function

기술적 세부사항

  • GPU accelerated lookup tables computation
  • Implemented in Materials using as few custom nodes as possible
  • Supports 16-bit and 32-bit float lookup tables
  • Configurable 4D lookup table size (default: 32x128x32x32)
  • Highly optimized render materials


Number of Blueprints: 13

Number of Meshes: 2

Number of Materials: 13

Number of Material Functions: 37

Supported Development Platforms: All

Supported Target Build Platforms: All

Example projects: 4.21, 4.22

Includes two maps: Earth-sized planet with Denali National Park landscape (textures included) and Solar System with Mars and Earth orbiting around the Sun.

Join Discord for tutorials and support: https://discord.gg/75rRR5s