Post Apocalyptic Desert

KK Design - 2월 22, 2018

Post apocalyptic desert environment with a driveable vehicle and large library of props.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Post apocalyptic desert environment with large amount of props and a driveable vehicle. This project comes with different sets of foliage assets, materials that have useful features like adaptive landscape tessellation, interactive foliage, and dirt blending. Project is using dynamic or static lighting depending on the needs.


Latest update will add new car assets with a blueprint that allows to generate different abandoned car variations.


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기술적 세부사항

Features:

  • Over 100+ model assets
  • Spline assets for roads, light poles, fences
  • Drive able car based on the Advanced Vehicle Blueprint
  • Master materials for foliage, building, prop, terrain
  • 3 layer terrain material with adaptive tessellation, distance based blending and triplanar mapping
  • Assets built with AAA quality
  • Building have rigged doors and interior
  • Large amount of different props and foliage assets
  • Procedural foliage and rock spawning
  • Built in colliders for assets
  • LODs for models
  • Dynamic or static lighting level versions
  • Included desert scene with abandoned diner and roads

Texture Sizes:

  •  2K (53)
  •  1K (104)
  •  512 (31)

Collision: Yes (Auto generated)

LODs: Yes (Auto generated)

Number of Meshes: 105

Number of Materials and Material Instances: 87

Number of Textures: 189

Supported Development Platforms: Windows

Supported Target Build Platforms: Everything except mobile

Documentation: https://drive.google.com/open?id=1d2KWLXsR04ro2oxJMs0ctCmnZJsmW_4hpVy48DMaiNc

Important/Additional Notes: Choose “Don´t Import” when launching project. Pack contains source files for those who like to edit them and importing can reset some settings.