HD Preview>> https://youtu.be/cpvA43X_8do?si=zWroqiFEK4JFc0Rn
Well organized assets, high visual qulity with efficiency and good optimization!!
Override parameters for Scalable Size,Custom Color,Tall etc..easy to use!!Dont need to understand NiagaraSystem!
These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!!
There is a paramerter called "GpuParticleRate" in NS_GpuPortal.Reduce it if the vfx cost too musch in your project.
12 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :
You may like this corresponding VFX Foundation Series :
If Any Question, Please reach My FB : https://www.facebook.com/DrGame-1041363192578952
Features: (Please include a full, comprehensive list of the features of the product)
Type of Emitters: CPU/GPU
Number of Unique Effects: 12
Number of Materials: 29
Number of Textures: 41
Number of Blueprints: 1
Number of Unique Meshes: 14
Supported Development Platforms:
Important/Additional Notes:Please Enable Niagara plugin and make sure "Custom Depth-stencil Pass" is Enabled in your project.