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Options Constructor

T-Games - 2018/04/16

Options Constructor is the set of widget blueprints and single actor component which will help you add desired settings to your game.

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  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

The idea behind Options Constructor is to make settings windows modular and customizabable. You aren't forced to use whole premade settings window, instead you can drag&drop only these parts you need.

All widget parts used to construct your own settings window can be easily customized. Just make a copy of the desired widget and change its visual part and it is ready!


Features:

  • game-ready options system
  • fully blueprinted
  • single manager component
  • premade widgets
  • keymapping system
  • automatically saved and loaded
  • stored locally
  • demo widget with many options implemented


Available widgets:

  • checkbox (boolean-based)
  • combobox (string-based)
  • cyclebox (string-based)
  • slider (float-based)
  • keymapping widget


Documentation: LINK

Demo video: LINK

Forum thread: LINK

Discord: LINK

기술적 세부사항

Number of Blueprints::

  • 4 blueprints (+2 demo blueprints)
  • 6 widget blueprints (+1 demo blueprint)
  • several enums, structures and data tables
  • 6 sound classes

Input: Mouse

Supported Development Platforms: All

Supported Target Build Platforms: All.