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Online Subsystem Blueprints

Access Unreal Engine's online subsystems from blueprints! No C++ necessary.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Now you can access the online subsystems that Unreal Engine provides from blueprints. With over 290+ functions (100+ async) and 100+ events supported, you can create friend list UIs and party invite systems, all without touching C++!

For a full list of supported functions and events, please refer to the documentation before purchasing. This list will expand over time.

To access EOS from blueprints, you have two options:

  • Redpoint's EOS plugin which is fully supported and well tested.
  • Epic's plugin in 4.27 which is highly experimental and contains known issues. You must read the important compatibility notes if you intend to use OSB with Epic's plugin: we will not be able to fix these issues as they are bugs in Epic's implementation.

If you're unsure or want the best support, you should use the Redpoint EOS plugin.

Example projects with different subsystems:

Supported Engine Versions

  • UE 5.0
  • UE 4.27
  • UE 4.26
  • UE 4.25
  • UE 4.24
  • For newer engine versions, or if you are using a custom build of the engine, please reach out to our support channels after purchase and we'll help you get it working on the version of the engine you are using.

Source Code Access

If you have purchased a license to use Online Subsystem Blueprints, you may request access to the source code repository we use to develop the software by logging into the License Manager and uploading a copy of your receipt from the marketplace. You will then be able to access the source code here: https://src.redpoint.games/redpointgames/online-subsystem-blueprints


  • Auto-generated blueprint bindings to the Unreal Engine online subsystems.
  • Over 290+ blueprint nodes and 100+ blueprint events to use in your game.

기술적 세부사항

Number of Blueprints: 290+ functions, 100+ events

Supported Development Platforms: All Unreal Engine development platforms

Supported Target Build Platforms: All Unreal Engine runtime platforms

Documentation: Website

Example Project: Website

Product Support: To access support, upload your receipt to the License Manager. You will then be able to access support on Discord.

Refund Policy: View on our website