A very real car repair shop environment, from building construction to props all using PBR process, the whole environment is static light baking, only skylight is used for lighting, which can be used in your games and movie scenes, and it can also be used as realistic Props model.
Number of Unique Meshes:52
Collision: automatically generated
Number of Materials and Material Instances:44
Number of Textures:111
Texture Resolutions: 2048-4096
Supported Development Platforms: