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Oceanology

Galidar - 코드 플러그인 - 2019/10/25

The central design of our model is an accurate and efficient description of the sea surface, based on both cutting-edge results in oceanography and advanced 3D computing techniques.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.23 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Oceanology mathematical wave Real-Time


GTX 1080 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles)


Ocean Progress

Follow us on youtube to see future progress



All scenes are included


Enter the Oceanology community and request your complete documentation
Discord
Oceanology community

기술적 세부사항

Current Version 5.1.5

Features:


  • Gerstner wave
  • Quadtree
  • Compatible with UE5
  • Water cut off effect
  • Infinite ocean in real time
  • Buoyancy
  • Transparency
  • Ocean storm modes
  • Advanced wave modifier
  • Subsurface scattering
  • New distance field mask
  • Advanced details selector
  • Underwater
  • God Rays
  • Caustics
  • Foam Generator
  • Procedural foam for great heights
  • Tesellation
  • Buoyancy Consumption Modifier
  • Advanced refraction
  • Integrated Lake System
  • Volume-based swimming system
  • Advanced boats
  • Coastal effect
  • Landscape Modulation
  • Scanned trees
  • Scanned Rocks
  • Dome for cities under the ocean
  • Multiple environments
  • Advanced LOD
  • New Advanced Shoreline System
  • FFT ocean appearance
  • Advanced normals system
  • Fog adapted to the state of light


Code Modules:

  • Actor Oceanology
  • BP Oceanology

Number of Blueprints: 32

Number of C++ Classes: 4

Supported Development Platforms: Windows - Mac

Presentation document: Oceanology

For Support & Tutorials & Documentation & Suggestions please visit the Discord.

Example Project: Plugin