Upgrade, aperture, luminescence, BUFF and other special effects
Various special effects such as upgrade, aperture, luminescence, BUFF, etc
Niagarasystem particles dependency to CascadeToNiagaraConverter
https://youtu.be/rax8FYT0k7A
There are 17 upgrades, buff effects, various colors and types
Features:
Special effects of Niagarasystem particle emitter
All effects can be played by turning on the particle system or by turning on the UpgradeGlowLevelSequence
The particle emitter coordinate is Z-axis upward
Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 17
LODs: No
Number of Materials: 73
Number of Textures: 76
Number of Materals_Functions: 2
Number of Mesh:17
Number of Map: 1
Supported Development Platforms: PC/Console