봄 크리에이터 세일을 시작합니다! 4월 18일 오후 10시 59분까지 엄선된 콘텐츠를 최대 70% 할인받으세요.

Monza Formula Track Real Map

ErikGames - 배경 - 2024/03/01
1
별 5개 중 1개(평점 1개)
  • 0%
  • 0%
  • 0%
  • 0%
  • 100%

Realistic race track environment based on real track of Monza, Italy

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

DISCORD

VIDEO

Windows Demo


Spline Blueprint System: Allows you to create procedural content using a simple spline, with lots of customization.

-expand & narrow mesh scales along the spline for the perfect fit.

-stack meshes a top each other

-create cuts along the spline, make empty space or use custom mesh

-spawn custom meshes at the begining and the end of the spline

-get the tangent of the points, spawn custom meshes at the tangent 0 points


Material Layering System: Various ways to create layers and blend them.

Using multiple UV's to easily customize the assets to your needs.

기술적 세부사항


Number of Blueprints: 7 (4 Prefabs)

Number of Meshes: 90 Static (5 vertex animated characters)

Number of Materials: 3 (1 LayerMaster, 1 Decal, 1 Landscape)

Number of Material Functions: 12

Number of Material Layers: 12

Number of Material Layer Blends: 9

Number of Material Instances: 89

Number of Textures: 103

Texture Resulotions: Mostly 4k for tileables Compressed with power of two for PBR textures 1&2k or custom sizes for masks and decals. Includes variations in packing for optimization with 2 channel normals.

Collisions: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes