The ModernMilitary comes with a basic set of military items to create your unit.
Port on Metahuman will happen in Beta - after skeleton and workflows have been established.
Available Gear items:
Headset, tactical helmet, tactical pants, protection pants, simple long military NPC pants, frogshirts, military jacket with additional gasmask, plate carrierfor operators and a heavy military vest.
No weapons included.
The delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip.
In case you need more customization - You can integrate the soldiers into the Character Editor.
The polycount is between 50 and 80k for a full costume. Including all gear options.
Version 1.1 is avaliable: Added females and mutiple fixes
Character: 1 Blueprint and 4 example NPC Blueprints
Character Parts: 44 SK meshes (2 Chest + variations , 2 Heads per gender, 3x hat + variations per gender)
PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
80 Sample Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged to Epic Skeleton: YES
Animated: No Animations included
Number of Characters: ~ 5 Base character + Variations
Vertex counts of characters: ~50- 80k full gear