MicroWorld

Dave Berg - 10월 26, 2020

Easy to use assets to place the player somewhere inside a living organism

  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.25
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

Easy to use assets to place the player somewhere inside a living organism


Video HERE

기술적 세부사항

Features:

  •  16 static meshes
  •  4 master materials / 10 instances
  • 13 textures
  • 5 blueprints
  • 2 particle fx
  •  1 map (as seen on video)
  • 1 level sequence
  • Adjustable colors


Meshes:

  • 8 tunnel meshes (straight, crooked , corners, rooms, crossing) (1600-23k vertices)
  • 6 meshes for scattering biomass (66-4k vertices)
  • 1 brain / 1 red cell (300/182 vertices)
  • Collisions: tunnels (using complex as simple, other generated in engine)
  • 2 uv channels
  • Lods: tunnels 3 other 1
  • scaled to epic mannequin = straight tunnel meshes heights about 10m


Blueprints:

  • 1x To spawn red cells along spline and move them along spline
  • 1x To spawn red cells in area - > cells loop dropping on ground and rising in air
  • 1x to rotate brains
  • 2x used inside first 2 blueprints


Particles:

  • 1 floating dust particles
  • 1 background neural network-kinda-fx


Map:

  • Uses dynamic lighting


Tested with windows 64