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Matchmaking

Team matchmaking for Unreal Engine! No matchmaking servers needed and no monthly fees!

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Team matchmaking for Unreal Engine! Queue up players either solo or in parties and have them join multiplayer matches with filled teams. There's no servers to run and no monthly fees.


Just add a few blueprint nodes to your project to get started with team matchmaking, or use the C++ API for more advanced scenarios. It supports any team layout (4v4, 3v2v1, 20 teams of 4, etc.) and with Epic Online Services it's cross-platform too!


The matchmaking plugin runs on top of Epic Online Services, and currently requires you to use one of these plugins:

Please note that it does not yet support Epic's EOS plugin, as that has known issues in 4.27/5.0 that make it hard to work with.


Features:

  • Team matchmaking for Unreal Engine
  • Skill-based matchmaking using Openskill algorithm
  • Supports any team arrangement (4v4, 3v2v1, 20 teams of 4, etc.)
  • Cross-platform with Epic Online Services
  • Queue players solo or in a party
  • No matchmaking servers required
  • Just a few blueprint nodes to get started
  • Joins players to multiplayer listen servers for you
  • Optional C++ API for more advanced functionality

기술적 세부사항

Supported Development Platforms: Windows, macOS

Supported Target Build Platforms: All platforms supported by Unreal Engine and EOS

Documentation: Website

Example Project: Website

Product Support: To access support, upload your receipt to the License Manager. You will then be able to access support on Discord.

Refund Policy: View on our website