스포트라이트세일: 9 월9 일오후10 시59 분까지엄선된블루프린트를50% 할인받으세요.

Magic Fantasy VFX BUNDLE

AuroraVFX - 이펙트 - 2024/08/09

51 Unique VFX including Projectiles, Area of Effect, Beams, Explosions and idle magical effects!

  • 지원 플랫폼
  • 지원 엔진 버전
    5.3 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Magic Fantasy VFX PACK of Total 51 Unique VFX including Projectiles, Area of Effect, Beams, Explosions and idle magical effects made by AuroraVFX:


You can find DEMO video here: https://www.youtube.com/watch?v=jWvbcFgQNmo




This bundle includes:


Magic Fantasy AOE VFX Pack:

https://www.unrealengine.com/marketplace/en-US/product/magic-fantasy-aoe-vfx-pack

Magic Fantasy Projectiles VFX Pack:

https://www.unrealengine.com/marketplace/en-US/product/magic-fantasy-projectiles-vfx-pack

+ And additional HERO effects.


AOE (5 Systems):

  • NS_LightBeam
  • NS_HolyLight_Small
  • NS_HolyLight_Large
  • NS_BlackHoleBurst
  • NS_GravityDomain

Projectiles (12 projectiles, 11 projectile hit, 10 projectile spawn systems... 33 Niagara systems in total)

  • NS_MagicBullet (Small, Medium, Large Variations)
  • NS_Magic_Spiral
  • NS_DarkMagicBullet (Small, Medium, Large Variations)
  • NS_DarkMagic_Spiral
  • NS_Meteor
  • NS_MagicMeteor
  • NS_BlackHoleBullet
  • NS_LightCut

Idle (3 Systems)

  • NS_BlackHole
  • NS_GravityDomain_Infinite
  • NS_MagicalSphere

Hero (Hero effects are effects that require blueprint to function as intended... 4 in total)

  • GodlyBlast
  • DemonBlast
  • MeteorShower
  • MagicShowe


Disclaimer: This product supports Lumen for Unreal Engine 5.0+


Link to the official Unreal Engine’ s Lumen documentation:

https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

기술적 세부사항

Features:

  •  All systems have parameters for color, scale;
  •  Some idle systems linke NS_BlackHole have duration parameters;
  •  All projectile systems have parameters for dissipation/fadeout;
  • Beam systems have parameters for distance and max distance.

Type of Emitters: CPU and GPU

LODs: No

Number of Niagara Systems: 51

Number of Materials: 65

Number of Textures: 42

Number of Blueprints: 22

Number of Unique Meshes: 34

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Note that all Blueprint spawners and projectiles used are just for demonstration purposes

of what you can do with these VFXs and what parameters are available for you to play with.

I don't recommend using these Blueprints, instead make your own Blueprints and add to them VFX that you need.