LE Compression

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This plugin provides you with Blueprints to compress bytes.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.9 - 4.27, 5.0 - 5.2
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Preview: youtube.com/watch?v=N2R9Qavg4sA


The Compression plugin provides you with Blueprints to compress bytes, so they take up less space.


The most important feature of this plugin is that this plugin has also been designed to be used in conjunction with a server programmed in Java, like an account server or a match making server for example.

To make this possible, the compression algorithm has also been programmed in a Java library, which has been made free and open source.

The Java library is available here.


PS: you can convert bytes to and from string (and more) with the LE Extended Standard Library plugin (which is free)

기술적 세부사항

Number of Blueprints: 2 (can change over time)

Features:
• Compression and decompression of bytes (LZF)

More features or algorithms might be added later if there is a need for it.

Intended Platform: All
Platforms Tested: Windows, Mac and Linux (bugs found on any platform will be fixed)
Documentation Included: Each Blueprint node has a small and meaningful description, which can be viewed in the editor directly.
Important\Additional Notes:
• This plugin only uses UE4 C++ code, no other C++ libraries or 3rd party solutions are being used. This ensures maximum stability and compatibility.
• In the very worst possible scenario, the LZF algorithm adds 1 byte to the size of the data, since the algorithm adds a boolean at the start of the compressed data to indicate whether the data is compressed or not.