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Lightning Fast

Krystian Komisarek - 2월 11, 2020

Realistic lightning flashes/bolts/strikes/discharges/beams and everything about electricity in one compact

​세일:$89.99
$44.99로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.25
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

[Showcase]

[Editor]

[Demo]


Lightning Fast is a powerful combination materials and blueprints that implements a wide range of realistic and stylized electricity effects. There are multiple ways of using the Lightning Fast in games and movies starting from lightning bolts in background flashing lightning bolts during a storm through electric fences to the devastating lightning guns and spells. This system is designed in mind to achieve all those effects on high performance and AAA quality at the same time.


Supported effects:

  • flashes/bolts/strikes
  • beams/chains/splines
  • discharges/electrocute/volume/fences
  • trails/ribbons

Character skills:

  • lightning gun
  • lightning trail in slow-motion run
  • lightning AoE
  • hit/electrocute reactions


The Lightning Fast Mesh combined with Lightning Fast Material has some useful features and properties that are very important in the vfx production.

  • can be used witch spline meshes
  • can be scaled and keeps proper shape
  • can be used in particle system
  • can be watched from every angle


Update 1.1

  • Added network replication
  • New ambient light in lightning bolts

기술적 세부사항

[Documentation]

[Discord]

Features:

  • GPU friendly and optimized for all platforms
  • Wide range of high quality effects
  • Two types o beam rendering (spline mesh/spline billboard mesh)
  • Integrated with dynamic lights and material light functions and splines
  • Over hundred parameters in materials to customize final effect
  • Spline based shape of bolt easy to adjust to scene
  • Multiple animated lines rendered in single beam
  • Depth fade fade effect, glow and line color, refraction, distortion
  • Procedural beam texture
  • Dynamic branch masking and fading effect
  • Everything implemented in blueprints show
  • Parameterized cascade particles
  • Easy integration with Fast Stylized Procedural Sky
  • Skinned skeleton mesh and advances x-ray material


Package Size: 16MB+29MB demo

Materials: 5 (14 instances, 9 material functions)

Textures: 1

Blueprints: 10

Meshes: 10

Emitters: 11


Additional:

  • Prototype pack textures and materials created for demonstration purposes
  • Lightning mesh generator/editor - advanced tool prepared for editing and generating lightning meshes, allows to implement external lightning propagation class. Contains additional library of functions that helps to create static meshes.
  • Example map with 14 use cases


Network : Yes

Supported Development Platforms: Windows


I am ready for your requests. Remember that your positive rating and comments are my fuel for the next update.