A small interior bathroom environment cluttered with props, perfect for a horror style game, props could be re used elsewhere as they are very versatile. As could the tiling materials also. All the materials are set up to be able to vertex paint varying levels of grunge and wear across them.
Number of Unique Meshes: 66
Collision: Yes, automatically generated
Vertex Count: 48 - 9,866
Number of Materials and Material Instances: 50 Master & 34 Instances
Number of Textures: 323
Supported Development Platforms: