Hard Lock Target

Soulslike target hard-locking camera system

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.



NOTE: I believe in keeping things simple. The basis for these target-locking systems is the souls games, and so this plugin upholds that basis with minimal amount of code. Anything beyond that will be specific to your use-case and supporting it will add complexity to the plugin which will make it harder for users to work with and harder for me to maintain. So because it is simple, you can jump right into the C++ source code and modify things if necessary; there are only 2 classes and everything is well commented. There's a section in the text documentation that shows you how to modify and build the plugin.


Thanks to UnHolyDarKness for helping out with the testing.

기술적 세부사항

Features:

  • Works with C++ and Blueprints.
  • Use any widget class you want as a lock indicator (without labor).
  • Hard-lock specific sockets trivially (without manually entering socket names).
  • Responsive target switching in 4 directions.
  • Automatically makes sure the player model doesn't obstruct camera view.
  • Automatically handle vertically aligned targets.
  • Customize basic behavior.
  • Actually simple and easy to setup.


Code Modules:

  •  HardLockTargetPlugin - Runtime


Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows, MacOS, Linux

Supported Target Build Platforms: Windows, MacOS, Linux

Documentation: See link above.

Example Project: See link above.