Google Analytics Measurement Protocol

UNAmedia - 2021/10/04

Google Analytics plugin for Unreal Engine, using a native cross-platform implementation of the Measurement Protocol (desktop and consoles supported).

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Easily log application and game events to Google Analytics, using a native cross-platform implementation. No third-party dependencies are required and it's compatible with any platform supported by Unreal Engine, including desktop and consoles.


Video Tutorial

Documentation and API


Discord server

Support forum


The plugin supports advanced features like automatic instrumentation, that automatically logs key events and user sessions without the need of any specific code. Simply enable and configure the plugin, and you'll start to receive key usage data of your game/application. The simple API then provides all you need to log custom events and detailed purchase transactions.


The plugin is also a provider for the standard In-Game Analytics system of Unreal Engine.


NOTE: This product is not made by, or affiliated with, Google Inc in any way.

기술적 세부사항

Features:

  •  support for the Google Universal Analytics protocol version;
  • native cross-platform implementation (no third-party dependencies are required and it's compatible with any platform supported by Unreal Engine, including desktop and consoles);
  • optional automatic instrumentation (session tracking, loading of maps, networking errors, etc.);
  • automatic detection of system info (e.g. operating system, app version, etc.);
  • special methods/nodes to record:
  • Google Analytics specific events;
  • screen/map views;
  • detailed purchases;
  • enrich events with Custom Dimensions and Metrics.
  • compatible provider for the standard In-Game Analytics system, supporting the Analytics Blueprint Library plugin;
  • support for distinct Tracking IDs depending on the project Build Configuration;
  • all the features are available from both Blueprints and C++.

 

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: https://www.unamedia.com/ue4-google-analytics/api