Geometric Car Backgrounds

Modulus Studio - 배경 - 2023/05/05

With this pack, you can easily create geometric abstract backgrounds where you can present your car design. It contains 12 example tracks to show you the variety of environments you can create with it.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Audi car from the free Car Configurator by Epic Games, UE-Only Content - Licensed for Use Only with Unreal Engine-based Products. Delete the car if you dont need it!

This project requires hardware raytracing to be turned ON to achieve the same results as in the gallery images!

You can fin dall the gallery image as a bookmark in the correscponding scene!

This package contain the following props:

12 Different Demo scene:

  • 01_Tangled_Geometrical
  • 02_Tangled_Neon
  • 03_Smooth_Terraced_Hills_Red
  • 04_Smooth_Terraced_Hills_White
  • 05_Terraced_Hills_Blue
  • 06_Hexagon_Hills
  • 07_Hexagon_Hills_Red
  • 08_Neon_Podium
  • 09_Hexagon_Podium
  • 10_Circle_Podium
  • 11_Spline_Tunnel
  • 12_Revolving_Forms
  • Overview

4 Blueprint:

  •  1 SplinePlacer – with this tool you can duplicate meshes along a spline with equal distance. Tip for performance: in the blueprint set the collision type to no collision
  • 1 Circle_Array – with this tool you can duplicate meshes around a circle.
  • 1 Circle_Array_Light - with this tool you can duplicate lights around a circle.
  • 1 Actor Blueprint which contains a simple lamp setup

102 Mesh:

  • 22 Terraced Smooth Mountain Mesh
  • 17 Hexagon Hill Mesh
  • 12 Terraced Mountain Mesh
  • 9 Podium Mesh
  • 9 Array Geometry Shape
  • 8 Revolving Shape
  • 5 Tangled Neon Shape
  • 5 Neon Spheres for the shapes (made this seperate if you don’t need them)
  • 5 Archway Shape
  • 4 Tangled Shape
  • 2 Wall Background Mesh
  • 1 Archway Tunnel Segment
  • 1 Bridge Segment
  • 1 Light Mesh
  • 1 Sky Mesh

기술적 세부사항


102 unique mesh

  • Lighting is optimized for dynamic lighting with LUMEN
  • Nanite enabled
  • Hardware Raytracing on
  • Master material setups


Number of Unique Meshes: 102

Collision: No

Vertex Count: 132-384,928

LODs: Yes, Nanite enabled

Number of Materials and Material Instances: 4 Master Material 14 Instanced Material

Number of Textures:3

Texture Resolutions:

[1] 8192x4096

[1] 4096x2048

[1] 1920x1080


Supported Development Platforms:

Windows: Yes

Documentation: Link



while editing spline blueprint:

  • turn off collision

Important/Additional Notes:

Contains assets from, licensed under CC0 1.0 Universal.


If you need additional information feel free to contact me!

Support Email: