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Freezer

Allows you to lock the selection of actors and their movement

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Freezer - provides a long requested feature - blocking the selectection an actors in the viewport of the level editor. In addition, it provides the ability to block the movement of actors and manage all this using a convenient list.

More details in this video: Watch

Support Discord group : Enter

My other plugins : There


Since from version 1.2 Freezer support working with UE5.

You can manually build it from source code or request prebuilt binaries by email:

To: support@space-raccoon.com

From: Please use the email used on the invoice

Subject: Freezer UE5 request

Attached files : Invoice for Freezer


If you have any issues with plugin - please use the available communication channels and I will fix the problems as soon as possible. Please don't use the rating system as a mechanism to describe problems. Thanks

기술적 세부사항

Features:

  • Frooze/unfreeze objects with hotkey (ctrl + F) (Also by context menu)
  • Lock/unlock objects movement by key (L) (Also by context menu)
  • Manage frozen/locked objects by list (use checkboxes or hotkeys)
  • Manage frozen/locked objects by World Outliner (Since from v.1.3)
  • Unfroze all objects by hotkey (shift + alt + F)
  • Unlock all objects by hotkey (shift + alt + L)

Code Modules:

  •  Editor

Number of Blueprints: 0

Number of C++ Classes: 6

Supported Development Platforms: Windows, Mac, Linux