FPS Toolkit Lite

BP Systems - 블루프린트 - 2024/09/06

A powerful and user-friendly solution designed to help developers create high-quality first-person shooter games with ease.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Trailer | Demo Content | Documentation | Tutorials


Disclaimer:
  • Before you buy the Lite version please check FPS Toolkit Pro Features List.
  • If you don't require the upcoming Pro features or prefer a more budget-friendly option, consider this version.
  • A separate extension pack with all the Pro features will be available, allowing for an easy upgrade from Lite to Pro.
  • Pistol and rifle models in the screenshots are not included in the asset. Please reach out on Discord for more details on how to obtain them and their anims. You must verify your purchase prior.


Welcome to the FPS Toolkit Lite for Unreal Engine, a powerful and user-friendly solution designed to help developers create high-quality first-person shooter games with ease. Whether you're a seasoned developer or just starting out, this toolkit offers a streamlined approach to building fluid, responsive gameplay experiences.


The FPS Toolkit is engineered to deliver high-end results with minimal effort. By leveraging data tables, it allows for seamless customization and the easy addition of new weapons, ensuring that your game can evolve as you see fit.


One of the standout features of this toolkit is its compatibility—it's designed to integrate effortlessly with other systems and tools, making it a versatile choice for any project.


With the FPS Toolkit, you can focus on what matters most: crafting an engaging and immersive FPS experience for your players.

기술적 세부사항

  • A comprehensive weapon system featuring all essential elements for seamless weapon actions and interaction.
  • Seamlessly blends baked animations with procedural animations, harnessing the strengths of both to create a distinctive and unique identity for the animation.
  • Fluid movement, dynamic weapon sway, and edge leaning mechanic.
  • The ability to equip melee weapons for stealth gameplay or to diversify playstyles.
  • The ability to execute stealth takedowns with each weapon in either first-person or third-person view.
  • The ability to use a body shield feature.
  • Multiple grenade types with an interactive selection menu.
  • Ammo and weapons pick-up and drop-off functionality, including interactive widget.
  • Rarity levels for weapons and ammo.
  • The option to activate Thermal vision and Bodycam post processing.

Extra Content

  • 4 Weapon models fully animated (Knife, Pistol, Shotgun, Rifle)
  • 2 Synced takedowns animation. An example for 1P and 3P perspective.
  • 91 High quality animations in total


Shared assets

VFX: Murdock, Twinblast, IggyScorch

SFX: Lyra Started Game, Matinee

Knife Model: by azzajess

Grenade Model: Lyra Started Game


Number of Blueprints: 2 Components, 1 Interface, 6 Widgets, 9 Cam Shake, 6 Notifies, 8 Actors.

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows: Yes | Mac: Not tested