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Forest Sound System 3D

평점 없음

It is an actor component that spawns forest bird sounds in 3D space. With spawning frequency and volume randomness settings. Sounds are divided into day and night sounds. System uses Sound Classes to easily mute sounds and transition from day to night.

​세일$14.99
$7.49로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Forest Sound System 3D contains various forest sounds that spawn randomly around your player character creating a 3D sound landscape of northern hemisphere forest. 

It is an Actor Component which makes it easy to set up. Just attach it to your player character and you are ready to go.

Sounds are singing birds like: owl, blackbird, cuckoo, hammering woodpecker or howling wolf. All of the sounds are connected with SoundCues and have many various versions for randomization. Sounds are divided into day and night sounds. They are connected to Sound Classes and Mix Modifiers so there is an easy way to transition between day and night or fade out sounds if your player character enters the building.


Here is Video presentation: https://youtu.be/cI1QXeyVhqA

Here is link to my Discord server if you have any questions: https://discord.gg/pQsZjyCaxs

기술적 세부사항

Features:

  •  Actor Component 3D Sound Spawner
  •  Example Actor Building that mutes the sound on entry
  • 9 Sound Cues with 88 various sounds to play randomly
  •  Proper Sound classes and Sound Mix modifiers connected to Sounds

Number of Audio Waves: 88

Number of Audio Cues: 9

Number of Sound Classes: 3

Number of Mix Modifiers: 1

Sample rate / bit rate: 44,100 Hz

Do Sound FX loop: Most of them NO, some of them YES

Minutes of audio provided: 6

Supported Development Platforms: 

Windows