Fly monster

AssetsStore - 2021/09/16

Low poly creature, rigged, skinned, animated, has its own AI

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

An unusual fly monster created for video games. The fly has its own sandbox, navigation system, can walk, fly, be annoying, track the enemy and attack.

Fly's actions are based on randomness, allowing it to be unpredictable.

Fly has many settings that allow you to quickly match it to your project.

Fly AI preview

Tech info

Update 1.1:

Added sounds of a fly flying. All sounds are integrated into Fly character blueprint.

A new group of settings has been added -sound settings- where you can change tone (pitch) of the flight sound. Changing the Min and Max settings you will change the dynamics of the flight sound

기술적 세부사항


  •  Fly Skeletal mesh (Rigged, skinned, animated and improved with AI)
  •  2 materials with 4k original baked textures
  •  AI includes moving in the sandbox, flying in the sandbox, reaction to the enemy, reaction to projectile, Idle stance, alert stance, combat stance (3 types: flying combat, walking combat and low flight combat), as well as finding the enemy if he hides and the chances of a random action at any time.

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 13 animations + 9 montages + Anim_BP

Animation types: In-place

Number of characters: 1

Vertex counts of characters: 10513

Number of Materials and Material Instances: 2 (Fly and Wings)

Number of Textures: 9

Texture Resolutions: 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Tech info