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Fighting games template project

RareEncounter - 2019/12/20

This is a template project of a fighting game that can be completely played. Add your favorite stages and characters to create your own fighting game.

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  • 지원 플랫폼
  • 지원 엔진 버전
    4.24 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

This template is a project that allows you to create a fighting game with as little Blueprint editing as possible.

Latest version:3.9 [July. 31, 2021)

Introduction video of Ver.3.9(July. 31, 2021)

Playable-Demo_3.9C(win-64bit] (July. 31, 2021)


These videos explain how to add characters and replace animations.

(More videos will be added.)

How to add a character

How to replace animations for moving

How to replace animations for normal attacking

How to setting for chain-combo

How to setting for special moves

How to setting for other animations

How to add a stage

how to setting for sound&effect


Features will be added by the update.


Other:

All the textures, sounds, and animations all included in this project.

Includes some infinite blade free assets.

기술적 세부사항

Features:

■Select Fighting mode:

2.5D 1on1

2.5D 3on3

OPTION

■Select mode:

Arcade Mode, VS CPU, VS Player and Training Mode can be selected.

■Select stage:

Two stage is prepared.

■Select character:

Mannequin is available as samples.

■Play battle:

Introduction with sequencer

You win with 2 rounds of 99(1on1)/300(3on3) seconds per round.

you can pause play, resume, Back to the title, retry.

Round result is KO, DoubleKO, Timeover, and Draw.

■Character movement :

Collision control with capsule component

F&B walk&step

Jump

Crouch

Various punch&kick and damage animations

Grab&cancel

Guard&reversal

Guard-crush

Stun

Special move

Ultra Special move with sequencer

Counter

Sway&Parring(only 1on1)

Change&Assist(only 3on3)

Chain&Aerial-combo

Super Armor

Wall&Ground-bounce

Blocking


Number of Blueprints: Level/PlayerController/GameMode/Camera/Character/Animation etc.

Input: one or two Gamepad, Keyboard

Network Replicated: (No)

Supported Development Platforms: Windows: (Yes) Mac: (No)

Documentation:

English

Japanese

Important/Additional Notes:

Character setup with data table has become easier.