The Vigilante Fighter F15-E is fully rigged, has animated wheels, canopy, flaps, rudders, ailerons, stabilizers, airbrake, tail hook and afterburner. This vehicle is DIS/HLA (RPR FOM) Integration ready. Designed for simulations.
The Vigilante Fighter F15-E is all-weather, multi-role, twin seat strike fighter. Its unparalleled range, persistence and weapons load make it the backbone of the U.S. Air Force, with the capability to perform air-to-air or air-to-surface missions at all altitudes, day, or night, in any weather. This aircraft blueprint is fully rigged, and includes animated wheels, canopy, flaps, rudders, ailerons, stabilizers, airbrake, tail hook and afterburner. A destructible state model with damaged geometry, textures, and damage smoke FX is included along with thrust FX.
The vehicle is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal vehicle with an interior, but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you "Play" the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle.
Number of Blueprints: 10
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide