Ferris Wheel

ZerstorenGames - 2019/12/02

A ferris wheel creator Blueprint that will also allow the character to jump on, only made with static meshes

  • 지원 플랫폼
  • 지원 엔진 버전
    4.23 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Video

Demo

DOC

Website

This template is a Ferris wheel creator:

  • You can use the provided static meshes or use yours
  • Number of cabins can be modified from 10 to 200 and this will automatically adjust the radius of the wheel and other parameters.
  • Supports are automatically placed
  • The only thing you have to do is place the Ferris wheel in the scene and choose the amount of cabins and the distance that cabins will have
  • Very easy to migrate
  • Can carry a character that can move inside a cabin
  • Can also be controlled during runtime (toggled on or and speed can be changed)
  • Easy to modify

기술적 세부사항

Features:

  •  2 Blueprints: BP_Ferris_Wheel that is the Blueprint you will use in the scene
  •  BP_Cabin is a Blueprint, actor class, that is used as child actor by the BP_Ferris_Wheel
  • Textures: 54 (diffuse normal and a combined metallic, roughness and ambient occlusion) resolution: 2048x2048 each
  • Static meshes: 12

Number of Blueprints: 2

Input: Gamepad, Keyboard, Mouse

Network Replicated: No as default but can be replicated easily

Supported Development Platforms:

Windows: Yes, 64 bits

Mac: (No) (Not tested)

Documentation: We will provide a pdf for documentation

Important/Additional Notes: