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Fade Camera Occluders

This is an actor component that detect and fade out every occluder in front of the camera.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.14 - 4.27, 5.0 - 5.1
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Overview Video

Documentation

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100% Blueprint component that detect every occluder (static/skeletal mesh) in front of the camera, even if it is a component of a blueprint, and fade them out to keep the character visible. This effect can be seen in many AAA games.

There is a very simple way to change the color of the transparency, but if you want to create your own style, with a different transition you can do.

기술적 세부사항

- 3 Blueprint Classes
- 3 Structures
- 1 Datatable
- 1 Material
- 1 Demo Level