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Essential Great Sword Animation Pack

This package includes essential animations for a character with great sword combat style, with a playable character blueprint. Recommended for an action RPG game.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Video Trailer

Animation List

Demo v.1.01.1


Email : space.bar.anim@gmail.com

Discord : https://discord.gg/N22PxcWTKT


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Update notes

1.01.3 (2023-07-26)

  • Fixed initial rotation of root motion on turn-in-place animations.

1.01.2 (2022-05-18)

  • Applied root motion into basic locomotion animations including Walk, Jog, Run, Brake, Idle_to_Jog for all stance Note: Disable force root lock and enable root motion for each newly updated animations to switch from in-place to root motion.

1.01.1 (2022-05-13)

  • Fixed charged attack functionality to work properly

1.01 (2022-05-12)

  • Added new 63 animations
  • Added aim offset poses for all stances
  • Added new functions into the character blueprint (air attack, charged attack)
  • Changed default dodge animations
  • Changed jump primary attack to air attack (was plunge attack)
  • Added jump secondary attack to plunge attack

1.00.1 (2022-01-24)

  • Fixed missing animation keys of 1H_Hurt_Variations_06_Seq
  • Corrected animation display name texts in Demonstration level

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This package includes essential animations for a character with great sword combat style, with a playable character blueprint. Recommended for an action RPG game.


This package contains 2 styles of great sword animation : one-handed(1H), two-handed(2H)

Each style has 2 stances : normal(A), battle(B)

So there are 4 main stances in this package : 1H-A, 1H-B, 2H-A, 2H-B

기술적 세부사항

Features:

  • Hand-crafted great sword combat animations
  • 4 stances of great sword animations
  • 2 styles of attack animations: one-handed and two-handed
  • Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
  • Playable character with great sword combat based on UE Third Person template for animation demonstration purpose
  • Hitbox system for hurt/damage animations testing
  • Debug Vector mode for directional animation blendspaces testing

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Number of Animations: 384 + 36 poses

Animation types: Root Motion, In-place

Number of Characters: 1

Supported Development Platforms:

Windows: Yes

MacOS: Yes

Custom Bones: 1 (weapon_r)

Additional Notes:

  • Some animations may not being used in the character blueprint. See animation list for more detail.
  • This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
  • Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.