Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using Marching Tetrahedrons algorithm.
Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using the Marching Tetrahedrons algorithm.
Marching Tetrahedrons is an algorithm in the field of computer graphics to render implicit surfaces. It clarifies a minor ambiguity problem of the Marching Cubes algorithm with some cube configurations.
DemoProject 1:
Requires Noise Plugin: Get It Here
Download: Chunked Cubic Terrain
Preview: Here
Demo Project 2:
Download: Asteroid Demo
Preview: Here
Related Plugins:
Chunked Terrain with Procedural Foliage Demo Project
Download: Here
Preview: Here
Requires:
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Features:
Number of C++ Classes: 5
Supported Development/Target Build Platforms: Win32/64, Android, Xbox One, Linux, PlayStation
Documentation: Here
Support: https://discord.gg/v4D42Vp
Disclaimer: Easy Voxels: Marching Tetrahedrons enables you to easily generate geometry using Marching Tetrahedrons algorithm as opposed to Easy Voxels: Marching Cubes which uses Dual/Non-Dual Marching Cubes.