Easy Voxels - Marching Tetrahedrons

Yaki Studios - 1월 4, 2021
평점 없음

Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using Marching Tetrahedrons algorithm.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.24 - 4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using the Marching Tetrahedrons algorithm.


Marching Tetrahedrons is an algorithm in the field of computer graphics to render implicit surfaces. It clarifies a minor ambiguity problem of the Marching Cubes algorithm with some cube configurations.


DemoProject 1:

Requires Noise Plugin: Get It Here

Download: Chunked Cubic Terrain

Preview: Here


Demo Project 2:

Download: Asteroid Demo

Preview: Here


Related Plugins:

Easy Voxels (bundle)

Easy Voxels: Marching Cubes

Easy Voxels: Cubic

Noise Plugin

기술적 세부사항

Chunked Terrain with Procedural Foliage Demo Project

Download: Here

Preview: Here

Requires:

Multi Task 2

Noise Plugin

--


Features:

  • Actor Component with automatic Voxel rendering
  • Multi-threaded
  • Helper functions for chunked systems and Density Data retrieving
  • Fast & reliable
  • Build Density Data(value/color) using Blueprint Graphs
  • Ability to pass pre-generated Density Data(voxel edits)
  • Multiple customization features
  • Automatic LOD support
  • Ability to use Gradient Normals(advanced/basic) or Triangle Normals with or without Flat Shading.
  • Ability to update AI Navigation data automatically or manually
  • Marching Tetrahedrons algorithm


Number of C++ Classes: 5

Supported Development/Target Build Platforms: Win32/64, Android, Xbox One, Linux, PlayStation

Documentation: Here

Support: https://discord.gg/v4D42Vp

Disclaimer: Easy Voxels: Marching Tetrahedrons enables you to easily generate geometry using Marching Tetrahedrons algorithm as opposed to Easy Voxels: Marching Cubes which uses Dual/Non-Dual Marching Cubes.