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Easy Interaction Component

Evolutive Neurons - 3월 5, 2021

Configure an interaction system based on distance and camera direction of actors without any difficult.

  • 지원 플랫폼
  • 지원 엔진 버전
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.




Easy Interaction Component is compose by two components, one for character and one for pawn. The blueprints provides the pawn/actor reference of the interactable object based on their location and position in front the camera.

The user can configure the working parameters for implement into your own project with the minimal blueprint work. Once working, the component returns the pawn reference of interactions and have easy management functions.

기술적 세부사항


  • Nearest Actor Mode;
  •  Camera Direction Mode;
  •  Looking Precision Setup;
  • Interaction Range Setup;
  • Switchable working modes;
  • Functions to disable/enable interactions and get object references.

Number of Blueprints:

-2 Components;

-1 Character Blueprint;

-1 HUD;

-1 Showcase Map, including:

-2 Actor BP;

-2 Pawn BP;

-1 Character BP;

-Materials and geometry meshes.

Input: Keyboard/Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Windows