ForeFront electronics - 2020/08/04

DSSLite is a load balancer and portal system that allow you to scale your maximum number of players while dynamically scaling & monitoring your servers

  • 지원 플랫폼
  • 지원 엔진 버전
    4.24 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

DSS Lite “Dynamic servers system” is a blueprints plugin that helps in scaling up your game's maximum number of players, by dynamically spinning, terminating, and restarting UE4 servers in order to hold all the players simultaneously. It offers a replicated portals and dungeon instantiation.

기술적 세부사항


Playable Demo


  • Dynamic servers spinning for scaling up
  • Dungeon instantiation by ID for groups
  • Multi-regional servers
  • Automatic recovering of faulted servers, servers monitor
  • Empty servers terminating after timeout
  •  Full Blueprints support
  • Support Linux and Windows VPSs
  • Password protected authentication
  • Scale in protected servers
  • Command-line interface (CLI)
  • Day/Night Synchronization

Code Modules:

  •  DSS (Runtime)

Number of Blueprints: 22

Number of C++ Classes: 3

Network Replicated: Yes

Supported Platforms: Windows, Linux, Android


Important/Additional Notes:

Demo project: Link

DSS server: Link

Tutorials series: Link

Discord channel: Link