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Dithering Shader

Andrew Esenin - 머티리얼 - 2022/11/15

Customizable shader that’s used for creation of Dithering effects.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Video (YouTube)

Playable Demo (GoogleDrive)

You can check materials in the playable demo

Documentation (GoogleDocs)


  • Material can be used for post-processing (Shading of an entire level)
  • Material can be applied to any mesh and everything behind the mesh will be shaded in the shape of its silhouette
  • Material can be used for the shading of UI elements
  • Asset includes Lit and Unlit Materials, that use fake lighting and normal maps, which work well when combined with the Dithering Effect
  • Asset includes 25 premade gradients for materials and post process material
  • Asset includes an Overview map with examples of use

기술적 세부사항

If the material is used for post-processing or is applied to a mesh, disabling antialiasing or switching it to FXAA mode should remove ghosting and flickering

(See documentation for additional information)


  • 5 Master Materials
  • 62 Material instance examples
  • 25 Curve Gradients
  • 2 Material Functions
  • 1 Dithering texture
  • Overview level