Destruction System

Michal Orzelek - 9월 21, 2017

100% Blueprint based templates that allow you to quickly setup an interactive destruction with physics support.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.15 - 4.25
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

Overview Video: https://youtu.be/1dwEjih0fG8

Feature Walkthrough: https://youtu.be/FR4k6DhcL88


Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.


***Monthly Unreal Engine Sponsored Content product for October 2020***

Check out Michal Orzelek's other products here.

기술적 세부사항


Features:

  • 100% Blueprint
  • Multiple states of damage support
  • Damage threshold (health points)
  • Transition Particles system and sound effect support
  • Debris elements with physics simulation support
  • Debris spawn offset and force impulse control
  • Drag-and-drop examples


Number of Blueprints:

1 Main Blueprint + 8 examples


Network Replicated:

No


Supported Development Platforms:

Windows, Oculus, SteamVR / HTC Vive


Documentation:

https://youtu.be/FR4k6DhcL88