Decayed Zombie Model with Two skins and Morph Targets
Video of Motions and Materials Test in Youtube
Skinned and Rigged to Epic Skeleton
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
15705 Triangles
8800 Vertices
Tow sets of PBR materials each with 4k textures
Total of six 4096x4096 resolution textures
BP_DecayedZombie_A - Customizable model
BP_DecayedZombie_A_BodyParts - Customizable model broken into Body Parts for dismemberment systems
Ragdoll Physics Asset already set up.
Variables in the BP to control the Skin and Morph targets
Open Mouth, Angry, Close Left Eye and Close Right Eye Morph Targets for various expressions
Eyes have bones too.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select DecayedZombie_Skeleton)
Images and Video use as Environment the excellent [SCANS] Abandoned Factory Buildings - Day/Night Scene. This environment in NOT INCLUDED in the asset.
The video uses animations from Zombie Basic - MoCap Pack . They have more Zombie Packs, check them out!
Features: (Please include a full, comprehensive list of the features of the product)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 7 ( Epic example Third Person animations only)
Number of characters: One with Two skins
Vertex counts of characters: 8800
Number of Materials and Material Instances: 2
Number of Textures: 6
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Example Images use as Environment the excellent [SCANS] Abandoned Factory Buildings - Day/Night Scene. This environment in NOT INCLUDED in the asset.