Damage, Resource and Stat System

SYN - 2019/04/05

Expandable damage, stat and resource system with dynamic values.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.22 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Preview (Version 1.22.6, for a better overview (new features etc.) please use the demobuilds, these are always up to date)

Packaged Build


Independent Components

All components can be used independently.

For example you can use the resource component alone.


Damage calculation

Damage Calculation includes resistance and penetration values, crit chance and crit damage.

The Crit feature can be deactivated.

You can create mixed damage types that use different resistance values.

(for example FrostFire that will be reduced equally by Frost and Fire Resistance).


Resource management

Resource components can be used to manage mana, health, shields, rage or similar resources.

Among other things, there are options available to adjust regeneration delay / interval / value, as well as maxvalue.


Gameplay effects

Gameplay effects can be used to create buffs and debuffs or to execute damage over time effects. It´s possible to stack and / or refresh them if several are active at the same time and perform events based on the stack size.


Dynamic values

All values can be adapted dynamically, this includes float values from all possible components, such as resistance, crit chance, regeneration delay,(…).

Base Values, that can be changed for example by an inventory, serve as a basis for calculations. Modifiers like +30% can be added to the base value.

기술적 세부사항

This is a Blueprint Project, no C++ included

Features:

  •  Damage calculation and processing
  •  Dynamic (float) values
  •  Resource management
  •  GameplayEffects

Number of Blueprints:

  • Components: 3
  • Librarys: 2
  • DamageTypes: 1
  • Enumerations: 4
  • Structures: 2
  • GameplayEffects: 5
  • Widgets: 1
  • Example Blueprints: 36+

Input: Mouse/Keyboard

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Starter Guides + comments

Demo: Packaged Build


Questions? Contact me directly on Discord or via email contact.synn@gmail.com