Twinmotion Construction Vehicles를 지금 무료로 제공합니다


4loup - 12월 7, 2016
별 5개 중 4.5개(평점 2개)
  • 50%
  • 50%
  • 0%
  • 0%
  • 0%

CRTify helps you build the perfect CRT screen in Unreal Engine 4. Great for giving games both retro and retro-futurist looks!

  • 지원 플랫폼
  • 지원 엔진 버전
    4.13 - 4.19
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

CRTify is a collection of assets that help you build the perfect CRT screen in Unreal Engine 4.

Want a PC monitor style circular shadow mask at 640x480 resolution with the green subpixels toned down a little and a particular non-symmetrical triad layout? Or perhaps an aperture grille like your old Trinitron had? Are you a stickler for authenticity and insist that NTSC standard pixels should be taller than they are wide? Do you not know what any of that means and just want to slap on some materials you don't understand so your retro game looks more authentic? We've got you covered.

The subpixels are generated using a Substance archive (You don't need to own Substance Designer to use it) which means you get procedural flexibility over their appearance, but the performance, compatibility, and mipmaps of a static texture.

The included materials also simulate several of the classic adjustment knobs like trapezoid and pincushion, and even many artifacts like phosphor decay, overshoot, and magnetic interference. Make your look as idealized and sharp or dirty and stylized as you want.

Free updates for life are included in the price, but you should buy now as it might go up as more features are added!

기술적 세부사항

List of every effect:

  • Screen Position/Size
  • Pincushion
  • Trapezoid
  • Flicker
  • Snow
  • Overshoot/Haloing
  • Phosphor Persistence/Light Trails
  • Desync
  • Scanlines
  • Shadow Mask
  • Burn-in
  • Per-channel Distortion
  • Strobe

Number of Effects: 13

Intended Platform: Desktop/Console (Every effect besides Phosphor Persistence will likely work on every platform. Phosphor Persistence requires render target support and has a higher performance cost than the other effects.)

Platforms Tested: Windows, MacOS

Documentation Included: Yes,

Important / Additional Notes: Generating subpixel masks in CRTify requires the Substance plugin, though you can export static versions of the textures to any Unreal Engine version

or platform.

Some features may not be available on certain Mobile/HTML5 platforms.