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Cinematic Battle Simulator

Melee Battle Simulator for filmmaking and game development.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.3 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

This product is a revolutionary, straight out of the box approach to simulating battles. 16 parameters and infinite armies allow you to add in your own fighting styles, characters, materials and weighting. One can customize and create any melee battle simulation imaginable.


Cinematic render made using Simulator

Cinematic render breakdown

기술적 세부사항

Features:

  •  16 parameters (See documentation)
  •  An adaptable grid spawner
  • An AI controller, running a complex behavior tree featuring 12 custom task
  •  A built in set of meshes, materials, blend spaces, and animations to get started
  • Customizable demo scene with render sequencer

Number of Blueprints: 19

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation

Demo Screen Recording

Important/Additional Notes: All spawned components are referred to in the software by the naming convention: “Knights".

Default scene features Mixamo components

Only melee forms of fighting (such as punching, sword fighting, kicking) are supported.

Disclaimer: All images from the ancient greek scene in gallery are made with this software, but the scene is not included.