F-15 Eagle Fighter Jet: Sound System + Flight Model

SoundFX Studio - 8월 13, 2020
평점 없음

The F-15 Eagle Fighter Jet project contains all the necessary material to control the advanced flight model and reproducing the sounds of a twin-engine jet fighter aircraft. Revive your F-15 Eagle Jet Fighter!

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

VIDEO PREVIEW | AUDIO PREVIEW | EXAMPLE PROJECT

Enable "F15EagleSoundSystem" plugin and try our Example Project from Video Preview.


Fully implemented Fighter Jet Sound System and Advanced Flight Model of the F-15 Eagle Jet for game developers.

  • Fully controllable 3d-model (keyboard, joystick, gamepad control)
  • Different sounds from different angles
  • Different sounds from different RPMs
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds


The Unreal Engine Code Plugin based on C++ and Blueprints. It contains all the necessary material to control the advanced flight model and reproducing the sounds of a F-15 Eagle twin-engine jet fighter aircraft depending on engine RPM, jet speed, angles of view, and the distance from the aircraft to the camera. Perfect sound quality, optimal length and format. Revive your F-15 Eagle Jet Fighter ⚡

기술적 세부사항

Code Module: F15EagleSoundSystem (Runtime Module)

Number of Blueprints: 5

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE AND FLIGHT MODEL: VIDEO

  • Enable "F15EagleSoundSystem" from Installed and "Windows RawInput" from Built-In plugins from "Edit > Plugins". Restart UE4
  • Open Example Project
  • FLY!!!


HOW TO USE OUR SOUND SYSTEM WITH YOUR FLIGHT MODEL: VIDEO


Check FlightModel_BP and Sounds_BP Actor Components in the Plane_BP to adjust Plane and Sound settings.


You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.