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Cartoon Street Race Car

RCC Design - 2021/06/21

Cartoon style model of Japanese sports car from 1995.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Cartoon Street Race Car - stylized representation of undercover cop's car from a movie from the early 2000s. This car model has around 50 replicas around the world, so it's clear that it has huge popularity among movie fans and car enthusiasts.


I make highly detailed car models that have cartoony proportions. Most cartoon-style game assets are usually low poly models with bold coloured materials. But on my model, you will find most details that are on the real car, from brake calipers to dashboard needles. Interior has leather materials for seats, dashboard, steering wheel and ceiling. You will find a laptop on the passenger's seat, and 2 Nitrous Oxide bottles in the rear - these things are essential for street racers to win the drag races. With the right lighting and camera settings, you might think it's a real car. Apart from "toy-like" body proportions, of course.


I have included 5 skins. If you need to change the color of the car, just apply a new material to paint the object and change the color parameters.


Video of car driving around:

Cartoon Street Race Car driving preview


For more pictures of my cartoon cars please visit my seller profile, or my website - www.retrocartooncars.com.

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

  •  Driveable car prop with keyboard control for car, mouse control for 3rd person camera.
  •  W and S - throttle and brakes, A and D - steering, Q and E - open/close doors, SPACE - handbrake.
  •  I included 2 fbx files. GSX.fbx has rigged bones and is imported in the project. GSX_NO_SKIN.fbx is included in the MESHES folder but is not imported. It has 59 separate mesh objects, so you can rig it as you need if you are an advanced user.
  • In the TEXTURES folder, I also included PSD folder with all my source .psd files. You can access all layers and make more changes if needed easily. PSD files have UV guide layers, so they will help you draw your own skins for the car.

Number of Unique Meshes: 59

Collision: Yes, auto-generated on body bones

Vertex Count: 178 000

LODs: No

Number of Materials and Material Instances: 29

Number of Textures: 71

Texture Resolutions: 512x512, 1024x1024, 2048x2048, 4096x4096

Supported Development Platforms:

Windows: Yes

Mac: No

Important/Additional Notes: If you need any help or have questions before or after the purchase, please write me an email at retrovalorem@gmail.com. This is only my second model in Unreal Engine, so my skills with the engine are not advanced. So, if there is any problem with how my model is rigged or set up, contact me, and I will do my best to fix it for you.