Modular character kit containing a few options which can be arranged in various configurations. Fully compatible with other packs from the series which have Character Builder Component shipped within the pack
Requirements:
Check our docs for detailed guide, to enable Lumen refer to this page on Unreal docs
Demo Video | Version Changelog and Roadmap | Setup Video Guide (Featuring other pack but same framework)
Current version - 0.13A
This is a standalone character which is split into parts and contains a few alternative options and materials.
The pack has Character Builder Component included, a system which assembles a character out of parts procedurally and enables seamless compatibility between multiple packs of this series.
Documentation is in the blueprint comments for now, see comments in the blueprints and example use cases.
The face has ARkit supported blendshapes and an example blinking animation.
The skeleton is based on UE5_Quinn model and shares 1:1 proportions to it.
Other Character Builder packs have completely interchangeable and seamlessly working together parts, including textures for body/face.
If you have any questions, feedback or wanna see upcoming packs or read guides, or ask questions, please join Discord
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: No
Animated: Yes
Number of Animations: Demo Only
Animation types (Root Motion/In-place): In-place
Number of characters: 2 pre-built character, 11 parts total
Vertex counts of characters: ~18000
Number of Materials and Material Instances: 36
Number of Textures: 77
Texture Resolutions: 1k, 2k, 4k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link and blueprint comments
Important/Additional Notes:
Character includes additional bones:
List of parts: