Create Underworld environments in Unreal Engine. This kit comes with everything you need to quickly create rocky barren fantasy or sci-fi levels. Automatically sculpt terrain, place props procedurally and hit play! Use #brushify to support the project!
Disclaimer: You must Enable Niagara Plugin in your project to see the Rain/weather effects.
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: [email protected]
Videos:
Brushify - Underworld Pack Showcase video
Brushify - Beginner Tutorial in Unreal Engine 5
Create stunning Underworld environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!
READY MADE LEVEL
Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5's latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
ALPHA BRUSHES
The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.
This Underworld Pack contains 4 Alpha Sculpting Brushes stored in a single 8192x8192 texture (See Screenshot above).
DISTANCE MESHES
Want to add a detailed background vista, but you don't want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.
The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.
This Underworld Pack contains 4 Distance Meshes for background mountains (See Screenshot above).
PROCEDURAL SPAWNERS
The pack includes Procedural Spawners for quickly scattering Rocks on slopes. Rocks are optimized and created using the latest Photogrammetry techniques.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
Features:
Levels
Assets
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs