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Bright Eye

A customizable light source for the viewport camera, providing real-time lighting adjustments to enhance level design visibility.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.3 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

📖 Documentation 📺 Video Tutorial 🔗 Project Page 👤 Creator Website


Bright Eye is a lightweight and free plugin designed for level designers and artists who need an easily accessible light source while working within the editor. It attaches a light source directly to the viewport camera, allowing users to quickly illuminate dark areas without the need to place temporary lights. By providing customizable shortcuts and settings, Bright Eye offers a flexible workflow that adapts to the user's needs, streamlining the level design process.

기술적 세부사항

Features:

  • Toggleable Light Source: Turn a spotlight on and off to improve visibility in the viewport.
  • Customizable Settings: Adjust brightness, distance, and color of the light.
  • User-Friendly Interface: Easily control the light with a dedicated control panel and shortcuts.
  • Two Modes: Choose between a fixed light or one that follows the camera with a slight delay.
  • Customizable Activation Behavior: Choose between holding the key to keep the light active or toggling it on and off with a single press.


Code Modules:

  • BrightEye (Editor)


Number of Blueprints: 0

Number of C++ Classes: 8

Supported Development Platforms: Win64, Linux, Mac


For more detailed information, visit the documentation. If you have any feedback or feature requests, feel free to reach out through my website. Contributions are always welcome, check out the project's github page to get involved.


Important/Additional Notes: Bright Eye is an editor-only plugin and does not affect gameplay or runtime performance.


Special thanks to Leartes Studios for their Horror Mansion asset pack, which was used to demonstrate the capabilities of this tool.


version: V1.0.1