10월 세일을 시작합니다! 10월 24일(미국 동부시간)까지 엄선된 콘텐츠를 50% 할인받으세요!

SHADERSOURCE - Branching River Tool

James Stone - 2019/09/05

Branching River Tool that utilizes Flow maps, Vertex Painting and Spline Meshes

  • 지원 플랫폼
  • 지원 엔진 버전
    4.22 - 4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

This River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system.

Vertex Painting can be used to paint and change the river direction using flow map systems, paint Whitewater for rapids and even paint opacity for seamless river blending.


Videos:

Comparison Video: https://www.youtube.com/watch?v=ruVITexmW40

Fluid Interaction Tool Implementation - Quick Guide: https://www.youtube.com/watch?v=QOr5o6w1XtE

기술적 세부사항

Check out my other products here .


DISCORD


UPDATE V1.3a (Released!) 2/27/2021 (4.24+)

  • Added updated branching support for disconnecting and reconnecting rivers
  • Fixed material setup for SingleLayerWater Shading


UPDATE V1.3 (Released) 12/31/2020 (4.26+ ONLY)

  • Added support for the 4.26 water plugin (Must have plugin enabled to view changes)


·    River Spline Mesh Tool

·    Flow maps

·    Branching Capabilities

·    Vertex Painting

·    Extensive Material Parameter Options

·    In-depth tutorial blueprints


Number of Blueprints: 1

Number of Tutorial Blueprints: 4

Network Replicated: No

Supported Development Platforms: Windows 32-bit, Windows 64-bit

Supported Target Build Platforms: PlayStation 4, Xbox One, Windows 32-bit, Windows 64-bit, MacOS, Linux

Documentation: Please refer to the Tutorial blueprints within the content files to learn how to use this Tool.