Easy to use Tropical Ocean Blueprint that has crashing waves that flow up onto the shoreline, with caustics, simple water motion and Underwater effects.
Current Version 2.1 (Engine 4.23+)
Old Version 1.3 (Engine 4.16-4.22)
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Enable "Generate Mesh Distance Fields" under Lighting within your Project Settings -> Render Settings. Otherwise the water shader will not display correctly.
UPDATE V2.1 (Released) 04/21/20
v1.3 Update 11/27/2017 (Engine 4.16 - 4.22)
How to use: Please see the tutorial blueprints added in the 2.0 version (engine 4.23)
Drop the BP_WaterShader into your level scale to the size you wish
Toggle the spawning waves feature, add amount of islands, trace your island with the splines.
Sit back and watch as your beach comes to life with waves!