Multiplayer with Blueprints (AWS)

multiplayscape - 12월 19, 2019

The easiest way to make a multiplayer game. Save years of work by building your multiplayer system with Blueprints.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.21 - 4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

What is multiplayer with blueprints?

Multiplayer with Blueprints is an easy to use framework that will save years of work on your multiplayer projects. Works for Android & iOS.


-scalable servers

-identity & data

-friends & party

-matchmaking

-leaderboards & stats


free test servers for up to a year


Example Project With TDM Game mode: https://github.com/multiplayscape/Multiplayer-With-TDM

Video Tutorial Series: https://www.youtube.com/watch?v=iavpu9UTSQs

Documentation: https://multiplayscape.com/documentation/

Discord: https://discord.gg/BZJJshZ

Uses Amazon Web Services: Gamelift + Cognito + DynamoDB + Lambda

기술적 세부사항

https://multiplayscape.com/


support@multiplayscape.com


Features: (Please include a full, comprehensive list of the features of the product)

  • Sign up
  • Login
  • Forget Password
  • Authenticate Users
  • Query
  • Scan
  • Update
  • Put
  • Delete
  • Create Game Session
  • Create Player Session
  • Start Matchmaking
  • Invoke functions in Lambda Service

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  CognitoIdp [Runtime]
  •  CognitoIdentity [Runtime]
  •  GameLift [Runtime]
  • GameLift Server [Runtime]
  • DynamoDB [Runtime]
  • DynamoDBStreams [Runtime]
  • Lambda [Runtime]

Number of Blueprints: 210

Number of C++ Classes: 7

Network Replicated: Yes

Supported Development Platforms: Win64 / Mac(apple silicon supported) / Linux

Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux

Documentation: Link Document