The Audio Occlusion plugin provides a fully integrated and highly customizable audio occlusion solution, specifically designed for Unreal Engine 5 MetaSound system. It allows developers to simulate realistic audio effects by dynamically calculating how environmental objects impact sound propagation.
Key features include:
Short video about the plugin - youtube
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 7
Network Replicated: No
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: Win64, Mac, Linux, Android, IOS (All platforms that support MetaSound)
Documentation: Link
Example Project: Download
Important/Additional Notes: