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Attributes Extension

Piperift - 코드 플러그인 - 2018/08/23

A lightweight attributes system for Unreal Engine 4

  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.25
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

A lightweight attributes plugin for Unreal Engine 4

Check the Online Documentation for guides and info or get into our Discord server for Support or proposals!

Github - Demo



Included Features

Float and Int32 attributes

C++ & Blueprints

Can be used 100% from C++ or Blueprints

Easy to Work with

Custom editors allow fast and easy workflows while it's design makes everything flexible

Easy to Implement and Use

They are just normal variables, no special setups needed!

Performant - Does things once, event-driven and struct based

Networking - Super cheap and easy networking, just replicate the variable

Made for Humans

The API is designed to be simple and intuitive. Focus on your game, not secondary stuff.

Tested in Real Environments: Being used to develop multiple games

Strong and Reliable features though years of use

Documentation clear, simple and available everywhere

Isolated system

Its independent! No dependencies or limitations from other systems.

기술적 세부사항

Version 1.3c




Documentation

Online Documentation

Github

Demo Project



Community

Discord

Send us Feedback, proposals or issues at info@piperift.com




Technical

Code Modules:

  • Attributes: Runtime
  • AttributesEditor: Editor

Number of Blueprints: 0

Number of C++ Classes: 9 (+ 6 Editor)

Network Replicated: Yes

Supported Development Platforms: Win32, Win64, Mac

Supported Target Build Platforms: Any platform compatible with UE4