10월 세일을 시작합니다! 10월 24일(미국 동부시간)까지 엄선된 콘텐츠를 50% 할인받으세요!

Ascent Combat Framework (ACF) v 2.0 - C++ Action RPG Creator

Pask - 2020/05/08

Easily create your own high end Action RPG with little to no coding, Multiplayer supported.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.24 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Ascent Combat Framework (ACF) is a multi-modules C++ Plugin that provides an extendable and easy to use framework to build your Action RPG in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.


NEW! Request the FREE ACF ULTIMATE Sample Project, a COMPLETE GAME made with ACF and ASCENT TOOLSET, ready to be extended and customized! More info on our DISCORD CHANNEL.


Why is different?

Its modular and generic architecture will let you create your very own gameplay avoiding that "garbage asset flipper" feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience.

NEW! 2.0 TRAILER

1.0 Trailer

UPDATE 1.1


Documentation: ACF WIKI


Everything is exposed to blueprint to be expandable without coding, so you'll have all the power of a professional C++ Gameplay without touching a single line of code.

Note: this requires at least some basic blueprint/unreal knowledge!


Try the Demo!

Integrations

Official Website

기술적 세부사항

FREE SAMPLE PROJECT on Discord

Features:

  • Generic Character Controller
  • Generic Actions System
  • Curve Driven Animation System
  • Items, Inventory, & Crafting System
  • AI Framework & Companions
  • AI Groups
  • Statistics and RPG Framework (ARS): create your stats & attributes
  • Optimized Collisions Manager (ACM)
  • Targeting System (ATS)
  • Camera Manager (CCM)
  • Combined Animation System and Executions (CAS)
  • Mount System
  • Spells & Magic System
  • Music Manager
  • NEW V2 Automatic Save System

Code Modules:

  • Ascent Combat Framework [Runtime]
  • Camera Manager [Runtime]
  • Targeting System [Runtime]
  • Advanced RPG System [Runtime]
  • Collisions Manager [Runtime]
  • Ability System [Runtime]
  • Combined Animation System [Runtime]
  • Crafting System [Runtime]
  • Executions System [Runtime]
  • Automatic Save System[Runtime]
  • MountSystem [Runtime]

Number of Blueprints: 101

Number of C++ Classes: 154

Network Replicated: Yes

Supported Development Platforms: PC, Xbox One, PS4

Supported Target Build Platforms: PC, Xbox One, PS4